2015
09.01

As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to shift your checkers carefully around the game board to your inner board while at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With opposing player chips shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the last two Backgammon plans to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game tactic is to absolutely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a damaged position if he/she at all attempts to leave the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your board. As soon as you’ve successfully built the prime to block the movement of your competitor, your competitor does not even get a chance to roll the dice, that means you move your chips and roll the dice yet again. You’ll be a winner for sure.

The Back Game Tactic

The aims of the Back Game plan and the Blocking Game tactic are very similar – to hurt your competitor’s positions hoping to improve your odds of winning, but the Back Game strategy uses seperate tactics to achieve that. The Back Game tactic is generally used when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partly the result of the dice roll.

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