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The Essential Basics of Backgammon Game Plans – Part 2
As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to shift your chips safely around the board to your inside board and at the same time your opponent moves their checkers toward their inside board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the need for specific strategies at specific times. Here are the last two Backgammon tactics to round out your game.
The Priming Game Strategy
If the aim of the blocking strategy is to hamper the opponents ability to shift their chips, the Priming Game strategy is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if she at all attempts to leave the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your half of the board. Once you’ve successfully constructed the prime to stop the movement of your opponent, your competitor does not even get to toss the dice, and you move your chips and toss the dice again. You will be a winner for sure.
The Back Game Technique
The goals of the Back Game tactic and the Blocking Game tactic are similar – to hurt your opponent’s positions hoping to improve your chances of winning, but the Back Game tactic utilizes different tactics to do that. The Back Game tactic is generally utilized when you are far behind your competitor. To participate in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partially the result of the dice toss.
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