01.09
The Essential Details of Backgammon Strategies – Part Two
As we dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to move your checkers safely around the board to your home board and at the same time your opposition moves their checkers toward their home board in the opposite direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the need for particular techniques at particular times. Here are the last two Backgammon plans to complete your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to shift their checkers, the Priming Game strategy is to completely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if he/she at all tries to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. As soon as you have successfully built the prime to block the activity of your competitor, the opponent doesn’t even get a chance to roll the dice, that means you move your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Strategy
The aims of the Back Game strategy and the Blocking Game tactic are similar – to hurt your opponent’s positions with hope to improve your odds of winning, but the Back Game technique utilizes seperate techniques to do that. The Back Game technique is generally utilized when you are far behind your competitor. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partially the result of the dice roll.
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