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The Basics of Backgammon Game Plans – Part Two
As we dicussed in the last article, Backgammon is a game of ability and luck. The goal is to shift your pieces carefully around the game board to your inner board and at the same time your opponent moves their chips toward their inside board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific strategies at particular times. Here are the last two Backgammon strategies to finish off your game.
The Priming Game Strategy
If the purpose of the blocking plan is to slow down the opponent to shift their checkers, the Priming Game strategy is to absolutely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a bad position if he at all tries to escape the wall. The trap of the prime can be established anyplace between point two and point 11 in your board. As soon as you’ve successfully built the prime to stop the activity of your competitor, the competitor does not even get to toss the dice, and you shift your pieces and toss the dice yet again. You will be a winner for sure.
The Back Game Tactic
The aims of the Back Game plan and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to better your odds of succeeding, however the Back Game technique relies on alternate tactics to achieve that. The Back Game technique is generally employed when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to use in Backgammon seeing as it requires careful movement of your pieces and how the pieces are moved is partly the outcome of the dice roll.
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