01.13
Backgammon – 3 General Strategies
In extraordinarily simple terms, there are 3 chief techniques used. You want to be agile enough to switch game plans instantly as the action of the match unfolds.
The Blockade
This consists of assembling a 6-thick wall of checkers, or at least as deep as you can manage, to block in your opponent’s checkers that are located on your 1-point. This is deemed to be the most acceptable procedure at the start of the match. You can assemble the wall anywhere inbetween your eleven-point and your 2-point and then shuffle it into your home board as the game continues.
The Blitz
This is composed of locking your home board as quickly as possible while keeping your opponent on the bar. For example, if your competitor tosses an early two and moves one checker from your one-point to your 3-point and you then toss a five-five, you can play six/one six/one eight/three 8/3. Your opponent is then in serious calamity since they have 2 pieces on the bar and you have closed half your inner board!
The Backgame
This course of action is where you have two or higher anchors in your competitor’s home board. (An anchor is a point consisting of at least 2 of your checkers.) It should be used when you are decidedly behind as it much improves your opportunities. The best areas for anchors are towards your competitor’s smaller points and also on abutting points or with one point in between. Timing is important for a powerful backgame: besides, there’s no point having two nice anchor spots and a complete wall in your own inner board if you are then forced to dismantle this right away, while your challenger is moving their pieces home, because you do not have other extra checkers to shift! In this case, it is more tolerable to have checkers on the bar so that you are able to maintain your position up till your challenger provides you a chance to hit, so it may be a good idea to try and get your opposer to get them in this case!
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