08.13
Backgammon – 3 General Schemes
In very general terms, there are 3 fundamental strategies used. You need to be agile enough to switch techniques quickly as the course of the match unfolds.
The Blockade
This is composed of creating a 6-thick wall of pieces, or at least as deep as you can achieve, to block in the competitor’s pieces that are on your 1-point. This is considered to be the most adequate procedure at the begining of the game. You can build the wall anyplace within your 11-point and your 2-point and then shift it into your home board as the match progresses.
The Blitz
This is comprised of closing your home board as fast as possible while keeping your competitor on the bar. e.g., if your opposer tosses an early 2 and moves one piece from your one-point to your 3-point and you then roll a 5-5, you are able to play six/one six/one eight/three 8/3. Your opposer is now in serious difficulty since they have 2 pieces on the bar and you have locked half your inner board!
The Backgame
This plan is where you have two or more anchors in your opponent’s inner board. (An anchor spot is a point occupied by at a minimum 2 of your checkers.) It should be used when you are extremely behind as this plan greatly improves your opportunities. The better locations for anchor spots are towards your opponent’s smaller points and also on adjoining points or with one point in between. Timing is crucial for an effectual backgame: after all, there’s no point having two nice anchors and a complete wall in your own inner board if you are then required to break up this straight away, while your opponent is moving their checkers home, because you don’t have any other additional checkers to shift! In this situation, it’s more tolerable to have pieces on the bar so that you are able to preserve your position up till your challenger provides you an opportunity to hit, so it may be a good idea to attempt and get your opposer to get them in this case!
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