2019
12.25

In astonishingly general terms, there are three chief strategies used. You need to be able to switch game plans almost instantly as the course of the game unfolds.

The Blockade

This is comprised of creating a 6-thick wall of checkers, or at a minimum as deep as you are able to manage, to lock in the opponent’s pieces that are located on your 1-point. This is judged to be the most adequate strategy at the begining of the match. You can create the wall anywhere within your eleven-point and your two-point and then shift it into your home board as the game continues.

The Blitz

This consists of closing your home board as quick as as you can while keeping your opponent on the bar. e.g., if your competitor rolls an early two and shifts one checker from your one-point to your three-point and you then roll a 5-5, you can play 6/1 six/one eight/three 8/3. Your competitor is then in serious calamity considering that they have two pieces on the bar and you have closed half your inner board!

The Backgame

This tactic is where you have two or higher anchors in your competitor’s home board. (An anchor is a position filled by at least two of your checkers.) It must be employed when you are significantly behind as this strategy much improves your circumstances. The best locations for anchor spots are towards your competitor’s lower points and either on adjoining points or with one point separating them. Timing is critical for a powerful backgame: besides, there’s no point having 2 nice anchors and a complete wall in your own home board if you are then forced to break up this right away, while your challenger is shifting their checkers home, considering that you do not have any other additional pieces to move! In this situation, it’s more favorable to have pieces on the bar so that you can maintain your position up till your opposer provides you a chance to hit, so it may be a wonderful idea to attempt and get your opponent to hit them in this case!

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