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The Essential Basics of Backgammon Strategies – Part Two
As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your checkers carefully around the board to your inner board and at the same time your opposing player moves their pieces toward their inside board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the 2 final Backgammon techniques to complete your game.
The Priming Game Strategy
If the purpose of the blocking strategy is to hamper the opponents ability to shift her chips, the Priming Game tactic is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if he/she ever tries to leave the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your game board. Once you’ve successfully constructed the prime to prevent the movement of your opponent, your competitor does not even get to toss the dice, that means you move your chips and roll the dice yet again. You will win the game for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game tactic are similar – to hurt your competitor’s positions hoping to boost your odds of winning, however the Back Game strategy relies on seperate tactics to achieve that. The Back Game plan is generally used when you are far behind your competitor. To play Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to use in Backgammon seeing as it needs careful movement of your chips and how the checkers are relocated is partially the result of the dice toss.
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