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The Essential Basics of Backgammon Strategies – Part 2
As we dicussed in the last article, Backgammon is a game of talent and luck. The goal is to shift your chips carefully around the board to your inner board while at the same time your opposition shifts their pieces toward their home board in the opposing direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for particular strategies at particular instances. Here are the last two Backgammon tactics to complete your game.
The Priming Game Strategy
If the purpose of the blocking plan is to slow down the opponent to move her checkers, the Priming Game tactic is to completely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a damaged position if he/she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. After you have successfully built the prime to prevent the movement of the opponent, your competitor does not even get to roll the dice, and you move your pieces and roll the dice again. You’ll win the game for sure.
The Back Game Strategy
The objectives of the Back Game technique and the Blocking Game technique are very similar – to harm your opponent’s positions in hope to better your chances of winning, but the Back Game plan relies on seperate techniques to achieve that. The Back Game technique is commonly utilized when you are far behind your competitor. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to use in Backgammon seeing as it needs careful movement of your chips and how the pieces are moved is partially the result of the dice roll.
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