2021
10.15

In exceptionally general terms, there are 3 fundamental techniques used. You want to be able to hop between strategies quickly as the action of the match unfolds.

The Blockade

This is comprised of assembling a 6-thick wall of checkers, or at least as deep as you can manage, to lock in the competitor’s checkers that are located on your 1-point. This is deemed to be the most suitable procedure at the begining of the game. You can assemble the wall anywhere within your 11-point and your two-point and then shuffle it into your home board as the game progresses.

The Blitz

This is composed of closing your home board as quickly as as you can while keeping your competitor on the bar. e.g., if your opponent tosses an early 2 and shifts one checker from your one-point to your 3-point and you then roll a 5-5, you are able to play 6/1 6/1 eight/three 8/3. Your opponent is then in serious calamity because they have 2 checkers on the bar and you have locked half your inner board!

The Backgame

This plan is where you have 2 or more anchors in your opponent’s inner board. (An anchor spot is a point consisting of at least two of your pieces.) It should be played when you are decidedly behind as this action much improves your opportunities. The best locations for anchors are towards your opponent’s smaller points and also on adjoining points or with one point separating them. Timing is crucial for a competent backgame: besides, there’s no point having two nice anchor spots and a complete wall in your own home board if you are then required to break apart this right away, while your competitor is getting their pieces home, seeing that you don’t have other spare checkers to shift! In this situation, it’s more favorable to have checkers on the bar so that you might preserve your position up till your opponent gives you a chance to hit, so it will be a wonderful idea to try and get your opposer to get them in this case!

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