2021
11.14
[ English ]

In extraordinarily general terms, there are three fundamental strategies used. You want to be able to hop between techniques instantly as the action of the match unfolds.

The Blockade

This consists of creating a 6-deep wall of checkers, or at least as deep as you can achieve, to lock in your competitor’s pieces that are on your 1-point. This is considered to be the most acceptable tactic at the begining of the game. You can assemble the wall anyplace between your 11-point and your 2-point and then shift it into your home board as the match continues.

The Blitz

This consists of closing your home board as quick as possible while keeping your competitor on the bar. e.g., if your challenger rolls an early two and shifts one piece from your one-point to your 3-point and you then roll a five-five, you will be able to play 6/1 6/1 eight/three 8/3. Your opponent is now in big-time dire straits since they have 2 pieces on the bar and you have closed half your inner board!

The Backgame

This plan is where you have 2 or more checkers in your opponent’s home board. (An anchor spot is a point filled by at least 2 of your pieces.) It should be employed when you are extremely behind as it much improves your circumstances. The better areas for anchors are near your competitor’s lower points and either on abutting points or with one point separating them. Timing is integral for an effective backgame: after all, there’s no reason having two nice anchors and a solid wall in your own inner board if you are then forced to break apart this right away, while your competitor is getting their checkers home, taking into account that you don’t have any other spare pieces to shift! In this case, it is more favorable to have pieces on the bar so that you can preserve your position up till your opposer provides you a chance to hit, so it may be a great idea to attempt and get your competitor to get them in this case!

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