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The Essential Facts of Backgammon Game Plans – Part 2
As we have dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to shift your chips safely around the game board to your home board and at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player chips moving in opposing directions there is going to be conflict and the need for particular techniques at particular instances. Here are the last 2 Backgammon techniques to complete your game.
The Priming Game Strategy
If the goal of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game tactic is to completely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a damaged position if he/she ever attempts to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. Once you’ve successfully assembled the prime to prevent the movement of the opponent, your opponent doesn’t even get a chance to toss the dice, that means you move your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to boost your odds of winning, however the Back Game plan relies on seperate techniques to do that. The Back Game plan is frequently employed when you are far behind your opponent. To participate in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the pieces are moved is partially the outcome of the dice roll.
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