10.25
The Essential Facts of Backgammon Tactics – Part 2
As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your checkers safely around the board to your inside board and at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With opposing player chips heading in opposing directions there is bound to be conflict and the need for specific tactics at specific instances. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Strategy
If the purpose of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to absolutely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he at all attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your half of the board. As soon as you have successfully built the prime to stop the activity of your competitor, the opponent does not even get a chance to roll the dice, and you move your pieces and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The goals of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions with hope to improve your chances of winning, however the Back Game technique utilizes seperate techniques to achieve that. The Back Game plan is commonly employed when you’re far behind your competitor. To play Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partially the result of the dice toss.

No Comment.
Add Your Comment