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The Essential Facts of Backgammon Tactics – Part Two
As we have dicussed in the previous article, Backgammon is a game of skill and luck. The goal is to shift your chips carefully around the game board to your inner board while at the same time your opponent shifts their chips toward their inside board in the opposite direction. With competing player chips shifting in opposite directions there is bound to be conflict and the need for specific techniques at particular instances. Here are the 2 final Backgammon plans to finish off your game.
The Priming Game Plan
If the purpose of the blocking tactic is to slow down the opponent to shift their pieces, the Priming Game tactic is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your game board. After you have successfully assembled the prime to stop the movement of your competitor, your opponent doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice again. You’ll be a winner for sure.
The Back Game Plan
The goals of the Back Game tactic and the Blocking Game tactic are very similar – to hurt your opponent’s positions with hope to better your odds of winning, but the Back Game technique utilizes seperate techniques to achieve that. The Back Game strategy is often utilized when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to use in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partially the outcome of the dice roll.
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