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The Essential Details of Backgammon Strategies – Part 2
As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to shift your pieces safely around the game board to your inner board and at the same time your opposing player moves their checkers toward their home board in the opposite direction. With competing player chips moving in opposing directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the last 2 Backgammon techniques to finish off your game.
The Priming Game Tactic
If the aim of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game strategy is to completely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a bad position if he/she at all tries to leave the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your half of the board. As soon as you’ve successfully built the prime to block the activity of your competitor, your opponent doesn’t even get a chance to roll the dice, that means you shift your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game plan and the Blocking Game tactic are very similar – to hurt your opponent’s positions with hope to better your odds of winning, but the Back Game tactic uses alternate tactics to do that. The Back Game technique is generally used when you are far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice toss.
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